I design and implement educational learning experiences for learners of all ages. These education experiences include digital and print media in both physical and virtual environments.
I research and develop engineering, computer science, and technology-based gender-equitable, culturally-relevant curricula for learning in and out of school. I also design and implement professional development programs to support educators in integrating these programs into their practice.
I have led the education vision, development, and research strategy for the success of education innovations for a variety of organizations, including Anita Borg Institute, Pearson, Houghton Mifflin, The Learning Company, PBS, The Edison Project, RealCommunities, Girls Incorporated, and O'Reilly & Associates. I have secured the funding and managed the budget for multi-million dollar projects.
As Principal Investigator and Director of several National Science Foundation-funded projects focused on gender, engineering, and computer science, I created programs that have achieved scale and sustainability, including the award-winning Build IT/ICT4me and InnovaTE3 curricula. Build IT, an after school computer science curriculum for girls has scaled throughout the U.S. and Canada in the Girls Inc. network of affiliates.
For more information, check out my LinkedIn™ page.
View a PBS-produced video of Build IT in action.